Before Egypt — Reading Companion

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Bloch, Robert, 1917-1994, Summers, Leo, 1925-1985 [Illustrator] Project Gutenberg 2010
Science fiction; Interplanetary voyages -- Fiction Readers of public-domain and historical texts
Project Gutenberg digital edition en

Edition facts

Words: 20,138
Reading time: 88 min
Text sections: 3
Robert Bloch's novella, under the pseudonym E. K. Jarvis, follows space trader Mike Mallison and his Martian assistant Nicko as they transport a professor and his daughter to a mysterious planet in Orion, where they encounter a primitive civilization and rival treasure hunters.
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Robert Bloch's Before Egypt, published under the pseudonym E. K. Jarvis in the January 1957 issue of Amazing Stories, opens with a striking image: a hideous serpent poised above a woman's thigh. This immediate plunge into peril sets the tone for a narrative that balances pulp adventure with a sardonic narrative voice. The story introduces Mike Mallison, a pragmatic space trader, and his four-armed Martian assistant Nicko, whose grotesque appearance belies his bell-like diction and perfect manners. The initial encounter with Professor Brandon and his daughter Doree establishes a brisk, dialogue-driven pace, with Mallison's wry observations cutting through the absurdity of a request to travel to a planet in Orion's ninth segment.

Voice and Characterization Through Dialogue

The narrative voice in Before Egypt is lean and often ironic, carried primarily through Mike Mallison's internal commentary and his exchanges with Nicko. Bloch uses dialogue to reveal character without lengthy exposition. When Doree screams at Nicko's appearance, Mike's deadpan reassurance—"He won't hurt you. He never injures a client"—immediately establishes his world-weary professionalism. Nicko's own speech, described as "bell-like" with perfect diction, contrasts sharply with his tusked, four-armed form, creating a running tension between appearance and reality. The professor's hesitant revelation of their destination—"Out toward Orion, sir"—and his vague refusal to specify further until costs are discussed, hints at a secretiveness that drives the plot. Bloch's dialogue moves quickly, with characters often interrupting or finishing each other's thoughts, as when Doree cuts in to explain her father's academic position. This rapid-fire exchange keeps the reader engaged and mirrors the urgency of the characters' mission.

Pacing and Structural Shifts

The story's pacing shifts markedly after the initial setup. The first half moves at a measured, conversational tempo, with Mallison negotiating the charter and learning about the professor's quest. Once the ship lands on the alien planet, the pace accelerates into a series of action set-pieces. Bloch employs short, punchy sentences to convey sudden danger: "The wind was howling around the Ptomenite ship now, and her timbers groaned under the pressure." The arrival of a Baserite raider triggers a chaotic battle sequence, where the prose becomes more fragmented and urgent. The shift from dialogue-heavy scenes to kinetic description is abrupt, reflecting the characters' loss of control. Bloch also uses changes in setting to modulate pace—from the claustrophobic office to the open deck of the Ptomenite ship, then to the cultivated landscape and distant city spires. Each new location brings a fresh threat or revelation, maintaining momentum.

Recurring Details and Worldbuilding

Bloch builds his world through small, recurring details that ground the fantastical. Nicko's four arms and tusks are mentioned repeatedly, not as mere description but as a source of social friction—women scream, strong men pale. This repetition reinforces the theme of prejudice based on appearance. The Ptomenite ship is described with consistent emphasis on its golden and jeweled decorations, contrasting with the "completely of metal" Baserite raider, a detail that visually distinguishes the two cultures. The crystalline ray weapon of the Ptomenites is introduced early and reappears during the battle, its effects described with physical specificity: it "hurled the craft back from its position." Bloch also plants clues about the planet's ancient culture through the professor's academic background and the mention of "embalming rooms," hinting at the Egyptian parallels promised by the title. These details accumulate to create a coherent, if lightly sketched, universe.

Readers should pay attention to how Bloch uses Nicko as a foil—his Martian perspective often undercuts human assumptions, and his physical abilities become crucial in later action sequences. The title Before Egypt suggests a connection between the alien civilization and ancient Earth, but the excerpts do not reveal how this link is developed. The story's brevity (around 20,000 words) means that every scene serves multiple purposes: advancing the plot, revealing character, or building tension. Approach this as a tightly constructed pulp adventure where the pleasure lies in Bloch's efficient storytelling and his ability to shift from witty banter to visceral combat without losing momentum.

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